This application is distributed and licensed under the GNU General Public License v3.0. And of course, the team at the 0RANGECHiCKEN release group, including lolsjoel, and the late G0dLiKe, without whose work this project would not have been possible.Larsenv for his astounding work in the Wii homebrew community, and for originally disclosing a method for Flash WAD injection ( GBAtemp thread).sr_corsario for his work in disclosing NEO-GEO ROM injection methods.SaulFabre for archiving several tools and aiding in research & documentation.SuperrSonic for reverse-engineering much of Wii software and official emulator code, and in particular, his fork of RetroArch Wii.I would also like to thank the following people: Forwarder DOL generated from ModMii Classic (application author: XFlak) (file renamed as "forwarder.dol").Waninkoko's NAND loader, retrieved from ShowMiiWads repo.(file renamed as "nandloader_wii_comex.app") HowardC's Tools (particularly, VCbrlyt).gbalzss by Andre Perrot, with additional LZSS code by Haruhiko Okumura.ROMC compressor by Jurai, with additional LZSS code by Haruhiko Okumura.author: soopercool101), both forked by libertyernie. Wii.cs library (part of Leathl's ShowMiiWads).This program uses the following third-party components and apps: Make sure you have a (v)Wii NAND backup in case anything goes wrong! Enter a title ID and change any content options to your liking.Left click on the image field to browse for a new file, and right/middle click to remove it. An image of the title screen is also recommended, but may not be needed if you are injecting a non-cosmetic ROM hack (e.g.(Optional) Toggle the "Customize" checkbox, then fill in the relevant fields with the game's title, a shortened version thereof if needed, its release year and the number of players.Optionally, you can also browse for a *.bps/*.ips to be patched to the ROM before injection.Select a target platform, then browse for a ROM, and select a base WAD.See the Wiki for a more detailed explanation on setup & usage. If you are using the Flash Placeholder, search for it at the MarioCube website > WADs > Flash Injects, then download the WAD corresponding to your Wii's region. Flash Placeholder (USA EUR) / Back to Nature (EUR).Sonic the Hedgehog 3 (USA EUR JPN) - emulator revision: v2.Pulseman (USA EUR) - emulator revision: v3.Comix Zone (USA EUR JPN) - emulator revision: v1.Sonic the Hedgehog (USA EUR JPN) - emulator revision: v2.Phantasy Star (USA EUR) - emulator revision: v3.Star Fox 64/Lylat Wars (USA EUR JPN KOR).Sin and Punishment (USA EUR/PAL60 JPN).Ogre Battle 64: Person of Lordly Caliber (USA EUR/PAL60).The Legend of Zelda: Ocarina of Time (USA EUR JPN). ![]() ![]() Donkey Kong Country 2/Super Donkey Kong 2 (USA EUR JPN KOR).Your ROM size must not exceed the total of the base ROM embedded within the WAD. 3 (USA EUR JPN KOR) - ROM CHR size: 16 x 8 KB ROM PRG size: 16 x 16 KB Ninja Gaiden (EUR/PAL60) - ROM CHR size: 16 x 8 KB ROM PRG size: 8 x 16 KB.Kirby's Adventure (USA EUR JPN KOR) - ROM CHR size: 32 x 8 KB ROM PRG size: 32 x 16 KB.Please check database.json (GitHub) for a full list of bases supported and further details. The list provided below may currently not be up to date. I started work on a preliminary revision of FriishProduce for around three weeks before my then-seven-month-old drive also ended up failing, after which I coded the current version in about a week or so. This was actually based off of an earlier project that I worked on back in 2020, until it was left abandoned and eventually wiped after my hard drive failed. Replace WAD contents with forwarder to auto-load specific emulator core and ROM.Additional content/emulator options for each platform where supported.Automatically edits savedata title using hex or.Generates custom savedata image using original WAD's source TPL/WTE(s) - good riddance VCIconGen. ![]() Automatic banner/icon editing using VCBrlyt.VC ROM injection through hex writing and/or file replacement - bye-bye AutoInjectuwad.Automatic WAD/U8 handling using libWiiSharp or Wii.cs. ![]() What's unique about it compared to other injectors? By handling many steps directly from the program's code, it bypasses several third-party assets & apps which may otherwise be required in Wii VC injection (such as Wii Common Key, and most of HowardC's tools). FriishProduce is an automated WAD injector which allows for ROM/SWF replacement and customization in certain Wii VC channels.
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